#ifndef _CCSPINEOBJECT_H_
#define _CCSPINEOBJECT_H_

#include "cocoa/CCObject.h"
#include <vector>
#include <map>

using namespace std;
using namespace cocos2d;

class CCSpineObject : public Object {
protected:
	const char* m_name;

public:
	CCSpineObject();
	virtual ~CCSpineObject();

	void setName(const char* name);

	const char* getName() { return m_name; }

};



#endif